Press and hold
Press on the cup and hold to pour the milk. Drag to steer the stream across the surface.
Pourtrait
Hold the cup to pour the milk, steer the stream, and match the target pattern. Score high to unlock the next level.
Coming soon to iPhone · English and French · No account, no ads
How to play
The foam spreads, folds and gets pulled through like the real thing. There is a lot to feel, and three things to learn.
Press on the cup and hold to pour the milk. Drag to steer the stream across the surface.
Follow the bar under the cup: lift your finger when a step's bar fills, then pour again. Guided levels show where to pour.
Your pour is compared with the target, shape and lines inside it. Hold your cup on the results screen to lay it over the target.
30 levels
Each level asks for a new pattern and a new move. Watch a demo of the target pour first, then try it yourself.
Three drinks
Espresso
Start here. The longest pour in the game teaches you the hold, the lift and the pull-through.
Chai
A faster pour and patterns that come at you from a new angle.
Matcha
The shortest pour in the game. Every second counts, and so does every degree.
Every day, a reason to pour
A new pattern every day, the same for every player. Unlocks after Espresso level 3. Three free tries, then see you tomorrow.
Each pour uses a cup and an ingredient: coffee beans, chai spices or matcha powder. A free refill comes every day at midnight.
Beat your best on a level and get a video of your pour. Share it, or save it to Photos.
Your total stars and your Daily Pour scores go on the leaderboards when you are signed in to Game Center.
The whole game, in both languages, with VoiceOver labels, larger text in menus and Reduce Motion support.
No account, no ads, no tracking. Your progress stays on your iPhone.
Your data
Legal
Last updated: [date]
Draft for legal review. Highlighted words in [brackets] must be filled in or confirmed before publishing, and a French version is needed. Delete this note when done.
This policy explains what Pourtrait (“the app”) does with data, and the choices you have. It applies to the iOS app.
[Publisher legal name], [postal address], [country]. Contact: [privacy email address].
We are the data controller for the processing described here.
The app stores the following on your iPhone only. We never receive it:
Deleting the app deletes this data. Your device backups (iCloud or computer) include it, except the best-pour videos. The replays they are made from are backed up, so the videos can be made again.
We use usage statistics to learn which levels are too hard, where players stop, and whether features such as sharing are used. We don’t use them for advertising, and we don’t sell them.
What is sent. When you agree, the app sends short events about how the game is used:
Every event also carries how many days ago you installed the app and the content version. Events carry only fixed values and numbers, never free text.
Technical details added by the analytics SDK. With every event, the TelemetryDeck SDK adds: app version and build, device model, iOS version, screen size, time zone, locale, region and language, hour of day and weekday, accessibility settings, and whether the build is a debug, TestFlight or simulator build.
What is never sent: your name, email, contacts, photos, precise location, the advertising identifier (IDFA), or anything you type.
Identifier. To count returning players without knowing who they are, the app creates a random identifier on your device. The SDK hashes it on your device (SHA-256) before sending. It is not linked to your Apple Account or to any other identity. If you turn statistics off, the identifier is deleted. If you turn them back on later, a new one is created, so old and new data can’t be connected.
Provider. The statistics are processed by TelemetryDeck ([legal entity name and address — confirm]), based in Germany. According to TelemetryDeck, its servers are hosted in the Netherlands and Germany.
[Confirm whether TelemetryDeck stores or discards IP addresses, and state it here.]
Legal basis. Your consent, under Article 6(1)(a) of the GDPR. Storing the identifier on your device and reading it also rely on your consent (Article 82 of the French Data Protection Act). You can withdraw consent at any time in Settings › Privacy. Withdrawal doesn’t affect processing that took place before it. Refusing has no effect on the game.
Retention. [Retention period confirmed by TelemetryDeck. Target: 25 months or less.]
The app is suitable for all ages and has no account, chat or ads. We don’t knowingly collect personal data from children. Usage statistics rely on consent. If you’re under the age of digital consent in your country (15 in France), ask a parent or guardian before turning them on.
Under the GDPR you have the right to access, correct and erase your data. You can also restrict or object to its processing, ask for portability, and withdraw your consent.
The statistics aren’t linked to your identity, so we may not be able to find the data that relates to you (Article 11 GDPR). Turning statistics off in Settings stops collection and deletes your identifier.
To exercise a right, write to [privacy email address]. You can also complain to the CNIL (www.cnil.fr) or to the data protection authority where you live.
We’ll update the date at the top of this page when the policy changes. If we change what we collect, we’ll ask for your consent again in the app before collecting it.
[Publisher legal name], [postal address]. Email: [privacy email address].